Hawkman – Katar Hol

Hawkman… The Winged Wonder… The Thanagarian Policeman

Katar Hol and Shayera Hol of Thanagar were police officers in pursuit of a dangerous shape shifter named Byth as part of their duties.   As Byth led them so the couple went attempting to find him where ever he went.   However, shape shifters are tricky and eventually the path led them to Earth.

Finding and capturing Byth took some doing, but they realized that they were not being persecuted as bizarre alien invaders, but rather the two were being hailed as heroes.   Under the guise of Earth needing their continued protection combined with problems involving their ship, the Hawks assimilated into Earth culture as curators at Midway City.

Hawkman’s Thanagarian upbringing was militaristic almost fascistic and cruel.   There are lawbreakers and there are ways to deal with them.   Hawkman’s often harsh methods skirted the line between law abiding and law breaking.   Hawkman and Green Arrow are often at odds with each other as the Conservative and the Liberal voices of the Justice League.   Hawkman is also frequently pitted against Adam Strange as Thanagar and their neighbor planet Rann have been hostile towards each other for ages.     Hawkman is closest to his Hawkgirl, Shayera, and to his best friend Ray Palmer, the Atom.

First Appearance

Created By:   Gardner Fox and Dennis Neville

Powers

Added Stamina:   Katar does not tire very easily and sometimes appears to have added reserves he taps under extreme circumstances.

Added Strength:   While Katar is not strong enough to be a Superman level of strength he is stronger than a normal human.

Speak With Birds:   Katar can communicate with all manner of bird animal life.

Telescopic Vision:   With Katar’s acute vision, he can see his prey from some distance away.

Tough:   Katar is not invulnerable, but his skin is tough and it takes some degree of effort to damage him in combat.

Vulnerabilities

Like most Thanagarians, Katar has no real protection from most forms of damage, it may take a little longer, but a laser pistol or an axe will injure him given time and the right moment.

Skills

Historian:   Katar has an affinity for Archaeology and History, the older the better.

Weapons Master:   Katar is a master of all weapons from the mundane caveman club through the medieval weapons up to the most advance firearms of the day.   Katar is a brutal weapons user and any villain facing him should be prepared to either take his lumps or avoid Hawkman altogether.

Equipment

Helmet:   Katar’s helmet serves for protection and as a mask.

Nth Metal:   Katar’s Belt is lined with the antigravity metal known as Nth Metal.   This metal allows Katar to escape gravity and form the basis of his power of Flight.

Weapons:   Katar typically employs a vast array of medieval weaponry, most usually he favors the mace or flail.

Wings:   Katar’s wings allow him to direct his movement while using his Nth Metal belt.   Without the wings, he would simply hover once his momentum has stopped.

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